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Issue the walk command to return to normal. Makes player able to go up and down with the keyboard arrows.
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If you ragdoll, you will fall through the floor. Enter the command again to exit.Ĭollisions with the player are turned off. Pauses the game and enters a debugging mode where you can see some variables internal to a pawn. Shows AI cone of vision, line of sight, last known location of target. The parameter is optional and lets you change what bot is followed.īrings the camera back to your player character. The AI camera does not look up or down and is typically placed above the head. If you lose the ability to use powers, issue the respawn command to restore them.Ĭhanges the camera position to follow enemy AI. To return players to their normal selves, use mpbots false – the current viewed bot will be removed from the game and replaced with your character. To create more, you must use the spectate command to get back to a standard camera, then do mpbots true again. If clients are connected they will become bots too. In singleplayer this typically puts you aboard an unloaded Normandy.Ĭreates a testing bot (true), replacing your current character with a bot. Moves your character outside of the map, which drops below the map forcing you to respawn at the map’s starting point. Useful if you need to get the name or type of an object. This shows locations, object names, and other debug information. You cannot control your character during this time.Įnables the debug camera that flies around like the fly cam. Sometimes you will need to do this multiple times to get to a desired camera.Įnables the fly cam that flies around. Puts you into spectate mode, or takes you out of it. Cobra missiles will sometimes knock the player down, preventing them from getting up. To deal damage the player must have disruptor rounds – powers will not do damage (though lash works!). In multiplayer, this immediately downs the player and places them onto the opposing team. In singleplayer, you will change teams immediatey. Hitboxes on the player are scaled accordingly, but animation hitboxes (such as WarLord hammer) are not. If performed off-host, other players will see player at regular size floating above or below the ground. If you are not the host, you will revive with temporary desynchronization.
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All dead or dying allies will be revived. Seems to load the Gold wavelist, but with your difficulty’s parameters. Valid values are cerberus, geth, reaper, and collector. Restarts the current wave with the given faction. Note that waves are 0 based, so using 5 as a parameter will start wave 6.
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Immediately kills the existing wave and sets the next wave from the parameter. This is very useful for keybinding, and can essentially become an in-game chat function. Opens the mini-console with the word Say prefilled. Incredibly useful! The text only stays for a few seconds and it cannot be very long. Sends a message to all players in a lobby. Issuing this command with a fully lobby will immediately kick you out. It really messes up the lobby and the game must be restarted to remove it. There is no way to control the duplicate, but it’s HUD will overlay the original. ID’s are typically the last name of a weapon, such as reckoning and cain.Ĭreates a duplicate of your character and places them at the spawn point. Useful ids are target (what you are looking at), self (yourself), or an objectid, which you can get through some of the debugging commands. Useful for getting certain enemies to do things. Killing a pawn in MP will spawn a new one with it’s AI turned on. This is useful if you wish to quickly exit a game or jump to MP from SP, and really useful when getting out of the “join bug” where you stall at “Joining game…”.Įnables or disables damage, to both teams.Įnables or disables ai, to both teams and pets. In SP this will make your career invalid, and in MP this will send god mode telemetry data to Bioware.īegins loading the multiplayer menu. combat would be done with profile combat target. Some require a target id following the string, e.g. Shows all profile command parameters you can use. See the profiles command for a list of parameters. For powers that have a time-used based cooldown like cloak, you may get the absolute maximum cooldown (several minutes). While it makes you very powerful, it makes some enemies very powerful, especially the Geth Prime drone.